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VectorGraphics :: Polygon

Polygon -- An SVG polygon

Description

An SVG polygon. The coordinates must form a list called Points. (the difference with Polyline is that the last coordinate is reconnected to the first)

i1 : Polygon{Points=>{(0,10),(100,10),(90,90),(0,80)},"stroke"=>"red","fill"=>"white"}

o1 = Polygon{cache => CacheTable{}                      }
             fill => white
             Points => {|  0 |, | 100 |, | 90 |, |  0 |}
                        | 10 |  |  10 |  | 90 |  | 80 |
                        |  0 |  |  0  |  |  0 |  |  0 |
                        |  1 |  |  1  |  |  1 |  |  1 |
             stroke => red

o1 : Polygon

For the programmer

The object Polygon is an instance of the type GraphicsType, with ancestor classes GraphicsPoly < GraphicsObject < HashTable < Thing.