# polyhedron -- Turn a cone into a polyhedron

## Synopsis

• Usage:
P = polyhedron C
• Inputs:
• C, ,
• Outputs:
• P, ,

## Description

Every cone is naturally a polyhedron with a single vertex, the origin, and the rays originating from the origin. This method converts a cone into a polyhedron.

 i1 : C = posOrthant 2 o1 = C o1 : Cone i2 : rays C o2 = | 1 0 | | 0 1 | 2 2 o2 : Matrix ZZ <--- ZZ i3 : P = polyhedron C o3 = P o3 : Polyhedron i4 : vertices P o4 = 0 2 1 o4 : Matrix QQ <--- QQ i5 : rays P o5 = | 1 0 | | 0 1 | 2 2 o5 : Matrix QQ <--- QQ

## Ways to use polyhedron :

• "polyhedron(Cone)"

## For the programmer

The object polyhedron is .