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SRdeformations :: Face == Face

Face == Face -- Compare two faces.

Synopsis

Description

Checks whether F and G are equal.

i1 : R=QQ[x_0..x_4];
i2 : face {x_0,x_1} == face {x_1,x_0}

o2 = true
i3 : addCokerGrading R;

              5        4
o3 : Matrix ZZ  <--- ZZ
i4 : C=simplex R;
i5 : bC=boundaryOfPolytope C;
i6 : F=bC.fc_2_0

o6 = x x x
      0 1 2

o6 : face with 3 vertices
i7 : dF=dualize F

o7 = v v
      0 1

o7 : face with 2 vertices
i8 : F== dualize dF

o8 = true

See also